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use serde::{
de::{Deserialize, Deserializer, MapAccess, Visitor},
ser::{Serialize, SerializeMap, Serializer},
};
use std::fmt::{self, Formatter};
#[derive(Debug, PartialEq, Eq, Clone, Copy, Hash, Default)]
pub struct Game;
impl Serialize for Game {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_map(Some(0))?.end()
}
}
struct GameVisitor;
impl<'v> Visitor<'v> for GameVisitor {
type Value = Game;
fn expecting(&self, fmt: &mut Formatter) -> fmt::Result {
write!(fmt, "struct Game")
}
fn visit_map<V>(self, _map: V) -> Result<Self::Value, V::Error>
where
V: MapAccess<'v>,
{
Ok(Game)
}
}
impl<'de> Deserialize<'de> for Game {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
deserializer.deserialize_struct("Game", &[], GameVisitor)
}
}